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Showing below up to 105 results in range #71 to #175.

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  1. Character Functions
  2. Character Name substitution
  3. Character Walks
  4. Character position
  5. Character proper name
  6. Characters
  7. Choose Your Own Adventure
  8. Chopping through a locked door with an axe
  9. Climbing a Tree
  10. Clothing Slots
  11. Comparison of ADRIFT 5 to ADRIFT 4
  12. Connecting locations using the Map
  13. Conversations with other characters
  14. Creating Libraries and Modules
  15. Demo Games
  16. Description (of character)
  17. Drawers and Cupboards
  18. Event Functions
  19. Events
  20. Executing sub-tasks
  21. Expressions
  22. FAQ - Frequently Asked Questions
  23. Folders
  24. Forms theme
  25. Functions
  26. Gender
  27. General Functions
  28. General Setup
  29. General item functions
  30. General tasks
  31. Getting Started
  32. Group Functions
  33. Groups/Classes
  34. Hints
  35. How tasks work
  36. IFID
  37. IFiction Record
  38. Icons
  39. Integer (property type)
  40. Introduction & End of Game
  41. Is this character known to the player
  42. Item functions
  43. Keeping Score
  44. Key
  45. Libraries and modules
  46. List of Item functions
  47. Location (property type)
  48. Location Functions
  49. Location group (property type)
  50. Locations
  51. Locked Doors
  52. Long Location Description
  53. Macros
  54. Map
  55. Menus
  56. Modules
  57. Multiple Page Maps
  58. Noun
  59. Object (property type)
  60. Object Functions
  61. Object is a supporter
  62. Object is drinkable
  63. Object is edible
  64. Object is wearable
  65. Object size
  66. Object weight
  67. Objects
  68. Options
  69. Overview
  70. Pickable Locks, or how to unlock doors without the right key
  71. Properties
  72. Refreshing the screen display when entering a location
  73. Restrictions
  74. Restrictions list
  75. Runner Menus and Toolbars
  76. Running games
  77. Saabie's Advanced add-ons
  78. Selection only (property type)
  79. Separate Inventories for files, keys and supplies
  80. Settings
  81. Short Location Description
  82. Shortcuts
  83. Simple mode
  84. Specific tasks
  85. Specifically exclude object from location descriptions
  86. Specifically list object in location descriptions
  87. State (property type)
  88. Synonym
  89. Syntax Highlighting
  90. System tasks
  91. Tasks
  92. Text (property type)
  93. Text Boxes
  94. Text Overrides
  95. The Player Character
  96. The Standard Library
  97. The command parser
  98. User functions
  99. Using an event to delay a poisons effect
  100. Using the Debugger
  101. Value (property type)
  102. Variables
  103. Verbs and commands
  104. Windows Executables
  105. Xenos time system library

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