Difference between revisions of "Events"
From ADRIFT 5 Manual Wiki
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+ | {| style="width:12em; font-size:90%; text-align:left; float:right; border:1px #CCC solid; margin-left:1em; margin-bottom:1em;" cellpadding="3" cellspacing="0" | ||
+ | ! colspan="2" style="font-size:110%; text-align: center; background-color: #ccccff;" | ''THE MAIN ITEMS'' | ||
+ | |- | ||
+ | | [[Locations]] | ||
+ | |- | ||
+ | | [[Objects]] | ||
+ | |- | ||
+ | | [[Tasks]] | ||
+ | |- | ||
+ | | [[Characters]] | ||
+ | |- | ||
+ | | style="color: #ffffff; background-color: #000000;" | Events | ||
+ | |- | ||
+ | | [[Variables]] | ||
+ | |- | ||
+ | | [[Groups/Classes|Groups]] | ||
+ | |- | ||
+ | | [[Properties]] | ||
+ | |- | ||
+ | | [[Text Overrides]] | ||
+ | |- | ||
+ | | [[Hints]] | ||
+ | |- | ||
+ | | [[Synonym|Synonyms]] | ||
+ | |- | ||
+ | | [[User functions]] | ||
+ | |} | ||
+ | |||
Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather. | Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather. | ||
Revision as of 07:05, 8 September 2013
THE MAIN ITEMS | |
---|---|
Locations | |
Objects | |
Tasks | |
Characters | |
Events | |
Variables | |
Groups | |
Properties | |
Text Overrides | |
Hints | |
Synonyms | |
User functions |
Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather.
<<< The Player Character | Main_Page | Variables >>> |