Difference between revisions of "Character Functions"

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m (fixed links)
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:<font color="green">%character%</font>.CharExits
 
:<font color="green">%character%</font>.CharExits
 
*[[%character%.Descriptor function|Descriptor]]
 
*[[%character%.Descriptor function|Descriptor]]
:<font color="green">%character%</font>.Descriptor
+
:<font color="green">%character%</font>.Descriptor - Article, adjective and noun of character descriptor.
 
*[[%character%.Gender function|Gender]]
 
*[[%character%.Gender function|Gender]]
 
:<font color="green">%character%</font>.Gender  - Male, female or unknown
 
:<font color="green">%character%</font>.Gender  - Male, female or unknown
Line 45: Line 45:
  
 
[[File:IconInteger.jpg]] Integer properties
 
[[File:IconInteger.jpg]] Integer properties
*[[%character%.MaxBulk|Maximum size of held items]]
+
*[[%character%.MaxBulk function|Maximum size of held items]]
 
:<font color="green">%character%</font>.MaxBulk  - The max. number of tiny objects that this character can carry (If set for this character)
 
:<font color="green">%character%</font>.MaxBulk  - The max. number of tiny objects that this character can carry (If set for this character)
*[[%character%.MaxWeight|Maximum weight of held items]]
+
*[[%character%.MaxWeight function|Maximum weight of held items]]
 
:<font color="green">%character%</font>.MaxWeight  - Where a tiny object has weight = 1.
 
:<font color="green">%character%</font>.MaxWeight  - Where a tiny object has weight = 1.
  
 
[[File:IconGroup.jpg]] Group properties
 
[[File:IconGroup.jpg]] Group properties
*[[%character%.Held|Held]]
+
*[[%character%.Held function|Held]]
 
:<font color="green">%character%</font>.Held - A list of all objects held by the character
 
:<font color="green">%character%</font>.Held - A list of all objects held by the character
*[[%character%.Worn|Worn]]
+
*[[%character%.Worn function|Worn]]
 
:<font color="green">%character%</font>.Worn - A list of all objects worn by the character
 
:<font color="green">%character%</font>.Worn - A list of all objects worn by the character
  
 
[[File:IconDynamicObject.jpg]] Object properties
 
[[File:IconDynamicObject.jpg]] Object properties
*[[%character%.CharInsideWhat|Inside which object?]]
+
*[[%character%.CharInsideWhat function|Inside which object?]]
 
:<font color="green">%character%</font>.CharInsideWhat  - The key of the container object that the character is inside of
 
:<font color="green">%character%</font>.CharInsideWhat  - The key of the container object that the character is inside of
*[[%character%.CharOnWhat|On which object?]]
+
*[[%character%.CharOnWhat function|On which object?]]
 
:<font color="green">%character%</font>.CharOnWhat - The key of the supporter object that the character is on top of
 
:<font color="green">%character%</font>.CharOnWhat - The key of the supporter object that the character is on top of
  
 
[[File:IconStaticObject.jpg]] Item properties
 
[[File:IconStaticObject.jpg]] Item properties
*[[%character%.Parent|Parent]]
+
*[[%character%.Parent function|Parent]]
 
:<font color="green">%character%</font>.Parent - The key of the location or object that immediately contains the character
 
:<font color="green">%character%</font>.Parent - The key of the location or object that immediately contains the character
  

Revision as of 08:00, 20 November 2012

The object-oriented functions for characters can be listed by typing a dot (full-stop ".") immediately after the character reference "%character%", a character key, or the player-character function %Player%, in either a text box or an expression.

IconWarning.png These names are CASE SENSITIVE. "%Character%." wont work, you must type "%character%."

This allows direct access to the property values of any character, location or object without having to use the %PropertyValue[]% function

Scroll down to the wanted property and click on it to insert the property key into the function.

  • Note that properties that are not relevant to a particular character will be ommited from the list.
  • Properties that you create and add to the characters will be added to this list.
  • If you type part of the name of the property then the list will be reduced to show only those that match.
  • Instead of clicking with the mouse you can type enough of the properties name to bring it to the top of the list and press enter or tab.

FunctionsCharacter.jpg

IconLocation.jpg Location properties

%character%.CharacterAtLocation - Displays the KEY of the characters current location. Entering another dot after this will access the properties of that location.

IconCharacters.jpg Character properties

%character%.CharOnWho - Key of character that this character is sitting on.

IconText.jpg Text properties

%character%.CharacterPosition - Standing, sitting or lying
%character%.CharacterProperName
%character%.Description
%character%.CharEnters
%character%.CharExits
%character%.Descriptor - Article, adjective and noun of character descriptor.
%character%.Gender - Male, female or unknown
%character%.CharacterLocation - Name (short descripton) of the current location of the character.
%character%.ProperName
%character%.CharHereDesc

IconInteger.jpg Integer properties

%character%.MaxBulk - The max. number of tiny objects that this character can carry (If set for this character)
%character%.MaxWeight - Where a tiny object has weight = 1.

IconGroup.jpg Group properties

%character%.Held - A list of all objects held by the character
%character%.Worn - A list of all objects worn by the character

IconDynamicObject.jpg Object properties

%character%.CharInsideWhat - The key of the container object that the character is inside of
%character%.CharOnWhat - The key of the supporter object that the character is on top of

IconStaticObject.jpg Item properties

%character%.Parent - The key of the location or object that immediately contains the character


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