%character%.Held function

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This function returns a list of the keys of all of the objects that are in the player's, or another characters, inventory.

This function has one parameter which can be either true or false.

  • If this is set to true or omitted (ie. %character%.Held(true) or %character%.Held ), then this function will return a complete list of everything in the characters inventory, including objects that are inside of other objects.
  • If the parameter is set to false (ie. %character%.Held(false) ), then only those objects directly held by the character will be listed and anything contained inside those objects will be ignored.

This list can be filtered using any selection-only property of objects, and printed using the list function.

Use the Count function to obtain the number of objects in the characters inventory as an integer.

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