Difference between revisions of "Hints"
From ADRIFT 5 Manual Wiki
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[[File:IconWarning.png]] Although you can create hints in Developer, they have not yet been implemented in Runner. | [[File:IconWarning.png]] Although you can create hints in Developer, they have not yet been implemented in Runner. | ||
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− | <TABLE ALIGN=CENTER BORDER=1 WIDTH="50%"><TD WIDTH="33%" ALIGN=CENTER>[[Text_Overrides|<<< Text Overrides]]</TD><TD WIDTH="34%" ALIGN=CENTER>[[Main Page# | + | <TABLE ALIGN=CENTER BORDER=1 WIDTH="50%"><TD WIDTH="33%" ALIGN=CENTER>[[Text_Overrides|<<< Text Overrides]]</TD><TD WIDTH="34%" ALIGN=CENTER>[[Main Page#The Main Items|Main page]]</TD><TD ALIGN=CENTER>[[Synonym|Synonym >>>]]</TD></TABLE> |
Latest revision as of 14:12, 6 September 2015
THE MAIN ITEMS | |
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Locations | |
Objects | |
Tasks | |
Characters | |
Events | |
Variables | |
Groups | |
Properties | |
Text Overrides | |
Hints | |
Synonyms | |
User functions |
Although you can create hints in Developer, they have not yet been implemented in Runner.
The hint editing window looks like this:
You can enter a question at the top which is matched to a question asked by the player when they want a hint.
The subtle hint is shown first, then if the player asks for another hint for the same question then they will be shown the really obvious hint.
Restrictions can be used to limit when the hint can be shown, and Alternate Descriptions can be used with either the subtle or obvious text box to vary the hint given to the player depending on other restrictions.
<<< Text Overrides | Main page | Synonym >>> |