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  • ...f a [[Tasks|Task]] should execute or an [[Alternate Descriptions|Alternate Description]] be displayed in a [[Text Boxes|text box]]. While the restrictions for an Alternate Description or a movement direction are displayed on a separate form:
    2 KB (391 words) - 06:01, 27 March 2015
  • ...e game's introduction is printed in the main window, usually followed by a description of the players initial location, and then a prompt at the bottom of the scr The short description of the current location is also shown on the status bar at the bottom of th
    3 KB (530 words) - 07:30, 29 May 2015
  • On the description page we change the name of the task, put in the appropriate command, and wr ...ted to keep track of which objects have been polished (ie. to change their description with an [[Alternate_Descriptions|alternate descripton]], then add a "Polish
    6 KB (1,138 words) - 00:41, 22 October 2014
  • ...an objects name, or to refer to a character either by their name or their description. ...re "%object%" for the name of an object, and "%character%" for the name or description of a character.
    10 KB (1,788 words) - 05:51, 20 November 2012
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (311 words) - 07:32, 26 January 2013
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (312 words) - 07:31, 26 January 2013
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (332 words) - 07:30, 26 January 2013
  • ...ynamic function returns the "Object Type" selected from two buttons on the description page of the object, which will be one of "static" or "dynamic". ...wo-state property that is selected using the Static/Dynamic buttons on the description page:
    1 KB (157 words) - 08:17, 8 January 2013
  • ...restriction in the [[Tasks|task]] or an [[Alternate Descriptions|alternate description]] to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (262 words) - 07:29, 26 January 2013
  • ...acter%.CharacterProperName_function|Proper Name]]" field at the top of the description page for the indicated character. ...r_function|descriptor]] (the combined article-adjective-noun fields on the description tab).
    5 KB (697 words) - 06:53, 4 March 2013
  • ...property determines whether the "Description when exits the location" and "Description when enters the location" properties will be available on the property shee
    2 KB (230 words) - 07:32, 12 December 2012
  • ...iction]] to limit the [[Tasks|task]] or [[Alternate Descriptions|alternate description]] to the required item type. :If we know that the player is at a location, this gives the short description of that location.
    2 KB (243 words) - 06:19, 26 January 2013
  • * If you now press the down-arrow key ADRIFT will show a description of the first function next to the menu. : Pressing down-arrow again will move down the list showing the description of each function in turn.
    5 KB (821 words) - 07:28, 2 November 2013
  • ...ou examine a character, the objects he is wearing will be listed after his description and before the list of items that he is carrying. Both of these properties are on the description page of the object, not the properties page, and are inside the box labelle
    4 KB (591 words) - 01:50, 29 September 2014
  • ADRIFT has an Article field on the description page of both [[characters]] and [[objects]]. ...tive]]s and [[noun]] when printing out the name of the object or the short description ([[descriptor]]) of a character.
    2 KB (322 words) - 05:55, 7 November 2013
  • ...ticle]] and [[noun]] when printing out the name of the object or the short description ([[descriptor]]) of a character.
    1 KB (169 words) - 06:42, 7 November 2013
  • ...ing to be by selecting a location from a drop-down list, and write a short description for it, like this:
    3 KB (530 words) - 03:46, 3 January 2014
  • ...determine if a restriction passes on an [[Alternate Descriptions|alternate description]] in the text box.
    12 KB (2,066 words) - 05:55, 25 December 2015
  • ...of a text property, as shown above, we are actually entering an alternate description for the text box. If the [[restrictions]] pass then the text given will rep
    4 KB (709 words) - 14:05, 6 September 2015
  • ...bject. If it can change throughout the game, you can use a variable in the description of a room or whatever else to reflect that number.
    4 KB (625 words) - 11:41, 25 November 2015
  • ...FT adventure and be able to display information such as the title, author, description, version and cover art.
    879 B (123 words) - 04:52, 7 January 2013
  • ...ic Interactive Fiction applications, allowing extraction of title, author, description and cover art.
    10 KB (1,803 words) - 01:36, 22 January 2017
  • In ADRIFT each of these locations has both a short name and a long description that describes in detail what the player can see (and possibly hear, smell
    3 KB (536 words) - 08:16, 28 April 2012
  • ...r inside the building and the other to execute the "Look" task to show its description:
    8 KB (1,414 words) - 04:47, 10 February 2018
  • *Create a new object, give it a name and description that indicates it is a container with a lockable door, and place it in an a
    4 KB (639 words) - 05:21, 27 December 2012
  • In the message field put a description of what happens when the player is able to wear the referenced object on th
    6 KB (1,099 words) - 06:55, 13 August 2013
  • ...isplay a message like "Exits are north, east and South" after the location description.
    8 KB (1,375 words) - 00:42, 23 November 2014
  • On the "Control" page enter the description "Guard Patrol" and select the "Active" radiobutton under "This walk should
    3 KB (609 words) - 06:25, 7 January 2013
  • ...DTH="50%"><TD WIDTH="33%" ALIGN=CENTER>[[%object%.Description function|<<< Description]]</TD><TD WIDTH="34%" ALIGN=CENTER>[[Object Functions]]</TD><TD ALIGN=CENTE
    1 KB (217 words) - 02:25, 14 December 2012
  • ...ents of the "Article", "Prefix/Adjective" and "Name/Noun(s)" fields on the description page of an object.
    3 KB (427 words) - 06:32, 1 July 2013
  • ...e on another, or by using the following restriction in a task or alternate description to ensure that it is.
    2 KB (312 words) - 02:06, 1 January 2013
  • ...returns the contents of the combined article-adjective-noun fields on the description page of the selected character.
    1 KB (171 words) - 06:30, 1 July 2013
  • ...function returns the contents of the "Proper Name" field at the top of the description page for the indicated character.
    2 KB (260 words) - 05:18, 11 December 2012
  • ...en character is at the location" property is selected then you can enter a description that is to be printed whenever the character is at the location the player
    1 KB (214 words) - 05:27, 11 December 2012
  • The "Description when exits the location" text property looks like this:
    3 KB (374 words) - 03:01, 13 September 2013
  • * Give the new property a description.
    4 KB (498 words) - 05:01, 8 November 2013
  • * Give the new property a description.
    4 KB (529 words) - 02:56, 13 September 2013
  • * Give the new property a description.
    3 KB (447 words) - 02:59, 13 September 2013
  • * Give the new property a description.
    3 KB (453 words) - 02:59, 13 September 2013
  • * Give the new property a description.
    3 KB (454 words) - 03:00, 13 September 2013
  • * Give the new property a description.
    4 KB (648 words) - 02:59, 13 September 2013
  • ...is omitted then the function applies to the Player character, except in a description or property of a character, in which case it will apply to that character.
    13 KB (1,913 words) - 14:20, 14 September 2018
  • ...ck-box is NOT ticked, or you can use an [[Alternate_Descriptions|alternate description]] that has been set to only display once.
    3 KB (503 words) - 01:48, 28 August 2013
  • #REDIRECT [[%location%.Description function]]
    45 B (4 words) - 04:47, 13 September 2013
  • #REDIRECT [[%object%.Description function]]
    43 B (4 words) - 04:48, 13 September 2013
  • #REDIRECT [[%location%.Description function]]
    45 B (4 words) - 05:06, 13 September 2013
  • #REDIRECT [[Short Location Description]]
    40 B (4 words) - 06:09, 22 October 2013
  • #REDIRECT [[Long Location Description]]
    39 B (4 words) - 06:09, 22 October 2013
  • ...mine a supporter object, the objects on top of it will be listed after its description.
    10 KB (1,652 words) - 04:45, 7 November 2013
  • In the bottom half of the Description page is a [[Text Boxes|text box]] that contains the message to be displayed
    10 KB (1,753 words) - 06:49, 14 October 2015

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