Difference between revisions of "Events"
From ADRIFT 5 Manual Wiki
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| + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #ccccff;" | ''THE MAIN ITEMS'' | ||
| + | |- | ||
| + | | [[Locations]] | ||
| + | |- | ||
| + | | [[Objects]] | ||
| + | |- | ||
| + | | [[Tasks]] | ||
| + | |- | ||
| + | | [[Characters]] | ||
| + | |- | ||
| + | | style="color: #ffffff; background-color: #000000;" | Events | ||
| + | |- | ||
| + | | [[Variables]] | ||
| + | |- | ||
| + | | [[Groups/Classes|Groups]] | ||
| + | |- | ||
| + | | [[Properties]] | ||
| + | |- | ||
| + | | [[Text Overrides]] | ||
| + | |- | ||
| + | | [[Hints]] | ||
| + | |- | ||
| + | | [[Synonym|Synonyms]] | ||
| + | |- | ||
| + | | [[User functions]] | ||
| + | |} | ||
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Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather. | Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather. | ||
Revision as of 06:05, 8 September 2013
| THE MAIN ITEMS | |
|---|---|
| Locations | |
| Objects | |
| Tasks | |
| Characters | |
| Events | |
| Variables | |
| Groups | |
| Properties | |
| Text Overrides | |
| Hints | |
| Synonyms | |
| User functions | |
Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather.
| <<< The Player Character | Main_Page | Variables >>> |