Value (property type)

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THE MAIN ITEMS
Locations
Objects
Tasks
Characters
Events
Variables
Groups
Properties
---- Character
---- Integer
---- Location Group
---- Location
---- Object
---- Selection
---- State
---- Value
---- Text
Text Overrides
Hints
Synonyms
User functions

A Value property looks identical to a State property, displaying a list of options to choose from, but there is also a hidden value associated with each state.

If the value property only has two options, then it is displayed as two side-by-side radio buttons and you simply select the one you want.

The "Object weight" and "Object size" properties of objects are examples of a value property with more than two options. In this case a drop-down list is displayed from which you can select the wanted option.

PropertyObjectSize.jpg

To create a new value property, select the "Value" type and then in the bottom panel give each state both a value and a name:

PropertyDialogObjectWeight.jpg

If, on an objects property sheet, you select "Normal" for its "Object Weight" property, then that object will have a weight of 9 units. (The actual units used are not defined, you can use kilograms, pounds or anything else as the units of weight in your own game)


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