Difference between revisions of "%character%.Held function"
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(Created page with "This function returns a list of the keys of all of the objects that are in the player's, or another characters, inventory. This list can be filtered using any selection-only pro...") |
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This function returns a list of the keys of all of the objects that are in the player's, or another characters, inventory. | This function returns a list of the keys of all of the objects that are in the player's, or another characters, inventory. | ||
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+ | This function has one parameter which can be either '''true''' or '''false'''. | ||
+ | * If this is set to '''true''' or omitted (ie. '''%character%.Held(true)''' or '''%character%.Held''' ), then this function will return a complete list of everything in the characters inventory, including objects that are inside of other objects. | ||
+ | * If the parameter is set to '''false''' (ie. '''%character%.Held(false)''' ), then only those objects directly held by the character will be listed and anything contained inside those objects will be ignored. | ||
This list can be filtered using any selection-only property of objects, and printed using the [[List_Functions#List|list]] function. | This list can be filtered using any selection-only property of objects, and printed using the [[List_Functions#List|list]] function. |
Latest revision as of 07:47, 21 February 2013
This function returns a list of the keys of all of the objects that are in the player's, or another characters, inventory.
This function has one parameter which can be either true or false.
- If this is set to true or omitted (ie. %character%.Held(true) or %character%.Held ), then this function will return a complete list of everything in the characters inventory, including objects that are inside of other objects.
- If the parameter is set to false (ie. %character%.Held(false) ), then only those objects directly held by the character will be listed and anything contained inside those objects will be ignored.
This list can be filtered using any selection-only property of objects, and printed using the list function.
Use the Count function to obtain the number of objects in the characters inventory as an integer.
<<< MaxWeight | Character Functions | Worn >>> |