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  • ...de an object, or by using the following restriction in a task or alternate description to ensure that it is. *<span style="color:red">Character7</span>.CharInsideWhat.Description
    2 KB (268 words) - 02:15, 13 December 2012
  • ...orter object, or by using the following restriction in a task or alternate description to ensure that it is. *<span style="color:red">Character7</span>.CharOnWhat.Description
    2 KB (273 words) - 02:21, 13 December 2012
  • ...restriction in the [[Tasks|task]] or an [[Alternate Descriptions|alternate description]] to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (353 words) - 06:44, 4 March 2013
  • ...n, then you must use the following restriction in the task or an alternate description to ensure that it is: ...the character who's [[key]] is Character4, then prints the short location description of that location.
    3 KB (418 words) - 02:07, 1 January 2013
  • == This property changes the description of the character ==
    3 KB (446 words) - 08:24, 3 January 2014
  • Both [[objects]] and [[characters]] have a noun field on their description page. ...>[[Main_Page#The_Main_Items|Main_Page]]</TD><TD ALIGN=CENTER>[[Description|Description >>>]]</TD></TABLE>
    2 KB (321 words) - 07:47, 7 November 2013
  • ...//forum.adrift.co/download/file.php?id=404 PrevLocation.taf] Changing room description based on which door you entered it by. [http://forum.adrift.co/viewtopic.ph ...tions, and text overrides with alternate descriptions to alter part of the description that depends on restrictions. [http://forum.adrift.co/viewtopic.php?f=14&t
    2 KB (309 words) - 02:08, 24 February 2020
  • * Most of the contents of the "Description" tab are also properties. ...the name of the property you can switch from the "Definition" page to the "Description" page. On this page you can explain what this property was created for, so
    9 KB (1,486 words) - 14:06, 6 September 2015
  • ...iption to''' - This will append the message in the textbox to the location description of whichever location the player is currently in. Again, you can restrict
    7 KB (1,211 words) - 14:03, 6 September 2015
  • ...Proper Name (the actual name of the character) and/or a descriptor (short description of what the character is). Generally when you encounter someone for the fir ...different bits of text in different places. Say, for example, you have the description for character Hamish as simply "Hamish stands nearby." Say you also have an
    6 KB (1,092 words) - 07:09, 4 March 2013
  • ...f a [[Tasks|Task]] should execute or an [[Alternate Descriptions|Alternate Description]] be displayed in a [[Text Boxes|text box]]. While the restrictions for an Alternate Description or a movement direction are displayed on a separate form:
    2 KB (391 words) - 06:01, 27 March 2015
  • ...e game's introduction is printed in the main window, usually followed by a description of the players initial location, and then a prompt at the bottom of the scr The short description of the current location is also shown on the status bar at the bottom of th
    3 KB (530 words) - 07:30, 29 May 2015
  • On the description page we change the name of the task, put in the appropriate command, and wr ...ted to keep track of which objects have been polished (ie. to change their description with an [[Alternate_Descriptions|alternate descripton]], then add a "Polish
    6 KB (1,138 words) - 00:41, 22 October 2014
  • ...an objects name, or to refer to a character either by their name or their description. ...re "%object%" for the name of an object, and "%character%" for the name or description of a character.
    10 KB (1,788 words) - 05:51, 20 November 2012
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (311 words) - 07:32, 26 January 2013
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (312 words) - 07:31, 26 January 2013
  • ...a character, or by using the following restriction in a task or alternate description to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (332 words) - 07:30, 26 January 2013
  • ...ynamic function returns the "Object Type" selected from two buttons on the description page of the object, which will be one of "static" or "dynamic". ...wo-state property that is selected using the Static/Dynamic buttons on the description page:
    1 KB (157 words) - 08:17, 8 January 2013
  • ...restriction in the [[Tasks|task]] or an [[Alternate Descriptions|alternate description]] to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    2 KB (262 words) - 07:29, 26 January 2013
  • ...acter%.CharacterProperName_function|Proper Name]]" field at the top of the description page for the indicated character. ...r_function|descriptor]] (the combined article-adjective-noun fields on the description tab).
    5 KB (697 words) - 06:53, 4 March 2013

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