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  • This function returns the contents of the "Description when enters the location" property. ...both the "Show character entering/exiting the location" property and the "Description when enters the location" property selected.
    2 KB (222 words) - 04:36, 11 December 2012
  • Note that the "Display first room description" checkbox is not selected and "Start the adventure at location" drop-down s ...he menu choice that will lead you to this page (This is because this short description of the location will be the first thing displayed when the player chooses i
    10 KB (1,709 words) - 07:50, 15 November 2015
  • The Dark Locations group should override the short location description, and the tasks should prevent looking and examining things whilst in a dark ...floor level and high in the air, in both the room description and the lift description.
    13 KB (2,193 words) - 02:06, 19 May 2015
  • :<FONT COLOR=#0080C0>%location%</FONT> is the short description of a location. Gives the long description of the players current location.
    22 KB (3,651 words) - 08:48, 26 August 2013
  • This function returns the contents of the "Description when exits the location" property. ...both the "Show character entering/exiting the location" property and the "Description when exits the location" property selected.
    2 KB (223 words) - 04:34, 11 December 2012
  • Normally all static objects are expected to be described within the description of the location in which they reside, while dynamic objects are listed sepa ...l list its name along with the dynamic objects after printing the location description, whenever the player uses the "Look" command.
    5 KB (759 words) - 07:51, 18 September 2013
  • ...the character is one five properties shown on the [[Characters#Description|description page]] of charcters, where it is labeled "Proper name:". ...y for that character is currently seleced. If it is not then the character description (The [[Article]], [[Adjective]] and [[Noun]] fields) will be displayed inst
    4 KB (611 words) - 08:28, 22 October 2013
  • ...add a more detailed description of the tree than you had in the front yard description. Instead of re-entering the description and any restrictions and actions, we can just call the existing task like t
    6 KB (1,137 words) - 05:08, 30 January 2014
  • *[[%character%.Description function|Description]] :<font color="green">%character%</font>.Description
    7 KB (1,080 words) - 09:27, 10 September 2013
  • *...and description when read ([[%object%.ReadText function|ReadText]]) - Used for books and si *Description ([[%object%.Description function|Description]]) - The text box that describes the object
    8 KB (1,253 words) - 06:04, 10 September 2013
  • ...you can enter a description that is to be printed, following the location description, whenever the player types the "look" command or enters a new location. This description will be printed after the location description and before the "Also here is.." message describing the other objects at tha
    2 KB (292 words) - 10:37, 8 January 2013
  • If you tick "Display first room description" above the text box, then the description of this starting room will be displayed immediately after the introductory If you dont tick the box then you can enter an alternative description of their start location as part of the introduction.
    3 KB (447 words) - 04:07, 7 January 2013
  • ...objects will only be listed if "Specifically exclude object from location description" is '''NOT''' ticked. ...n%.LongLocationDescription function|Long Location Description]] - The full description of the location
    5 KB (710 words) - 05:24, 16 March 2017
  • ...sted in location, display this" property is selected, then you can enter a description that is to be printed whenever the player enters a new location or uses the This description will be printed after the location description and before the "Also here is.." message describing the other objects at tha
    2 KB (294 words) - 10:36, 8 January 2013
  • ...restriction in the [[Tasks|task]] or an [[Alternate Descriptions|alternate description]] to ensure that it is. ...ion", the "At Which Location" property of the character displays the short description of the location.
    3 KB (425 words) - 06:42, 4 March 2013
  • Its value is the contents of the text box at the bottom of the description page for the character: For the above character the following description will be displayed.
    640 B (96 words) - 15:20, 1 September 2014
  • Normally all dynamic objects are listed automatically following the location description: ...e text that is entered in this text box will be printed after the location description, and before the list of dynamic objects, when the player enters "Look".
    5 KB (747 words) - 07:48, 18 September 2013
  • The contents of the description text box will be displayed if the player examines this character. ...ke, an article-adjective-noun that describes what they are, and a detailed description in the text box.
    5 KB (837 words) - 11:50, 16 February 2013
  • ...restriction in the [[Tasks|task]] or an [[Alternate Descriptions|alternate description]] to ensure that it is. The initial location of the object is set using two drop-down lists on the description page.
    3 KB (452 words) - 07:32, 26 January 2013
  • ...function returns the contents of the "Proper Name" field at the top of the description page for the indicated character. ...racter Functions]]</TD><TD ALIGN=CENTER>[[%character%.Description function|Description >>>]]</TD></TABLE>
    2 KB (260 words) - 04:18, 11 December 2012

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