Specifically list object in location descriptions

From ADRIFT 5 Manual Wiki
Revision as of 08:02, 11 September 2013 by Saabie (Talk | contribs) (Created page with "This is a property of STATIC objects only. Static objects are those that are too big or too heavy for the player to carry around, or nailed down so they can't be moved. This usua...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This is a property of STATIC objects only. Static objects are those that are too big or too heavy for the player to carry around, or nailed down so they can't be moved. This usually includes things like beds, tables, desks, refridgerator, doors, wardobes, television, sofa, carpet, walls, etc.

Normally all static objects are expected to be described within the description of the location in which they reside, while dynamic objects are listed separately because they can be moved to any location.

This property allows you to change that behavior. If you select it (by ticking the box) then ADRIFT will list its name along with the dynamic objects after printing the location description whenever the player uses the "Look" command.


When the object is listed in location, disply this

When the "Specifically list object in location description" property is selected, another property called "When the object is listed in location, disply this" will be added immediately under it on this object's property list:

PropertyListDescription.jpg

This property is a text box, and if this property is selected then the text that is entered in this text box will be printed after the location description when the player enters "Look", instead of simply listing its name.