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  • ...say hello to campbell"''' it would enter the player into conversation with Campbell. ...layer isn't currently in conversation with Campbell and just types '''"ask campbell about adrift"''', and you have an implicit introduction defined, you might
    14 KB (2,343 words) - 14:02, 6 September 2015
  • == Campbell's Libraries ==
    4 KB (610 words) - 06:13, 12 November 2016
  • jcw_ Campbell (Used by blow object task in standard library) ts_ Campbell's time system library
    8 KB (1,375 words) - 00:42, 23 November 2014
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 15:43, 12 December 2011 (GMT)
    236 B (35 words) - 16:43, 12 December 2011
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 17:17, 12 December 2011 (GMT)
    236 B (35 words) - 18:17, 12 December 2011
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 13:55, 8 May 2012 (BST)
    230 B (35 words) - 13:55, 8 May 2012
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 14:05, 15 June 2012 (BST)
    232 B (35 words) - 14:05, 15 June 2012
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 16:11, 16 July 2012 (BST)
    232 B (35 words) - 16:11, 16 July 2012
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 16:11, 16 July 2012 (BST)
    232 B (35 words) - 16:11, 16 July 2012
  • Again, welcome and have fun! [[User:Campbell|Campbell]] 08:43, 22 November 2012 (UTC)
    236 B (35 words) - 09:43, 22 November 2012
  • This example is from the game "Jacaranda Jim" by Campbell Wild.
    3 KB (579 words) - 05:07, 30 January 2014
  • The system was created and is still supported by Campbell Wild. There are two programmes, developer and runner.
    10 KB (1,803 words) - 01:36, 22 January 2017