Oldest pages
Showing below up to 50 results in range #51 to #100.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- %object%.PartOfWho function (07:31, 26 January 2013)
- %object%.HeldByWho function (07:32, 26 January 2013)
- %object%.InLocation function (07:32, 26 January 2013)
- Adding Characters (11:50, 16 February 2013)
- Macros (07:57, 19 February 2013)
- %character%.Held function (07:47, 21 February 2013)
- %character%.CharacterAtLocation function (06:42, 4 March 2013)
- %object%.AtLocation function (06:44, 4 March 2013)
- %character%.Name function (06:53, 4 March 2013)
- Character Name substitution (07:09, 4 March 2013)
- Windows Executables (12:41, 23 June 2013)
- %character%.Descriptor function (06:30, 1 July 2013)
- %object%.Name function (06:32, 1 July 2013)
- Clothing Slots (06:55, 13 August 2013)
- Advanced mode (06:28, 23 August 2013)
- Verbs and commands (08:48, 26 August 2013)
- Keeping Score (01:48, 28 August 2013)
- Folders (08:12, 29 August 2013)
- Event Functions (09:10, 3 September 2013)
- Object Functions (06:04, 10 September 2013)
- Character Functions (09:27, 10 September 2013)
- Functions (01:39, 13 September 2013)
- Character (property type) (02:56, 13 September 2013)
- Integer (property type) (02:59, 13 September 2013)
- Location group (property type) (02:59, 13 September 2013)
- Location (property type) (02:59, 13 September 2013)
- Object (property type) (03:00, 13 September 2013)
- Value (property type) (03:01, 13 September 2013)
- Text (property type) (03:01, 13 September 2013)
- Gender (07:47, 18 September 2013)
- Specifically exclude object from location descriptions (07:48, 18 September 2013)
- Specifically list object in location descriptions (07:51, 18 September 2013)
- Object is drinkable (06:33, 19 September 2013)
- Object is edible (06:33, 19 September 2013)
- %object%.Weight function (07:53, 19 September 2013)
- Object weight (08:22, 19 September 2013)
- Object size (08:24, 19 September 2013)
- The Standard Library (08:28, 19 September 2013)
- The Player Character (07:47, 15 October 2013)
- Using an event to delay a poisons effect (00:51, 18 October 2013)
- A lock with TWO keys (00:52, 18 October 2013)
- ADRIFT Game Development Tips (07:08, 20 October 2013)
- Character proper name (08:28, 22 October 2013)
- Forms theme (05:16, 25 October 2013)
- IFID (05:40, 25 October 2013)
- Simple mode (01:06, 31 October 2013)
- Item functions (07:28, 2 November 2013)
- %character%.CharacterPosition (04:36, 7 November 2013)
- Character position (04:38, 7 November 2013)
- Object is a supporter (04:45, 7 November 2013)