List of Item functions
This is a complete list of all of the item functions in alphabetical order.
AtLocation - Which single location contains this static object.
AtLocationGroup - Which location group contains this static object.
Capacity - How many tiny objects can fit in this object (Containers only)
CharacterAtLocation - The "At Location" property of a character.
CharacterLocation - Current Location of the character.
CharacterPosition - Standing, sitting or lying.
CharacterProperName - The proper name of a character.
CharactersCanGoInOb - Can characters go inside of this container object?
CharEnters - Contents of "Description when enters the location" text box.
CharExits - Contents of "Description when exits the location" text box.
CharHereDesc - What to show when the character is at the location.
CharInsideWhat - The key of the container object that the character is inside of.
CharOnWhat - The key of the supporter object that the character is on top of.
CharOnWho - Key of character that this character is sitting on.
Children - List keys of objects and characters on top of a supporter object.
Container - Is this object a container?
Contents - Keys of objects and characters inside a container object.
Count - Returns the number of items in a list of items.
Description (of character) - The description given when you examine a character.
Description (of Location) - The contents of the text box containing the long description of a location.
Description (of object) - The contents of the text box containing the description of an object.
Descriptor - Article, adjective and noun of character descriptor.
Drinkable - Can the player drink this object?
DynamicLocation - The name of the current location of a dynamic object.
Edible - Can the player eat this object?
Exits - List the Exits from a location.
ExplicitlyExclude - Is this dynamic object being prevented from being listed after the location description?
ExplicitlyList - Is this static object to be listed after the location description?
Gender - Is character "Male", "Female" or "Unknown".
Held - A list of all objects held by the character
HeldByWho - Key of character that the object is being held by.
InLocation - KEY of the objects location.
InsideWhat - The key of the container object that the object is inside of.
Known - Is this character known to the player?
Lieable - Can a character lie on this object? (Surfaces only)
List - Creates a comma-separated list from a list of item keys.
ListDescription - The "When the object is listed in location, display this" property of a Static object.
ListDescriptionDynamic - The "When the object is listed in location, display this" property of a Dynamic object.
Location - Key of the location containing the character.
Lockable - Can this object be locked? (openable objects only)
LockKey - The key of the object that is used as a key to unlock this object.
LockStatus - Can the object be locked?
LongLocationDescription - Display the Long description of a location.
MaxBulk - The max. number of tiny objects that this character can carry.
MaxWeight - Maximum weight of items that a character can carry.
Name (of object) - The article, adjective and noun of an objects name.
Name (of location) - The short description of a Location.
Objects - The dynamic objects at a location.
OnWhat - The object that this object is sitting on top of.
Openable - Can this object be opened and closed?
OpenStatus - Is the object Open, Closed or Locked?
Parent (of character) - The key of the location or object that immediately contains the character.
Parent (of object) - The location, character or object that is directly holding this object.
PartOfWhat - The object or character that this object is a part of.
PartOfWho - Key of character that the object is a part of (Face, hands, nose etc.)
ProperName - The proper name of the character.
Readable - Can the player read this object?
ReadText - Display text of "...and description when read" object property.
ShortLocationDescription - The name (short description) of a location
ShowEnterExit - Shall the player be told whenever this character moves in or out of the players location.
Sittable - Can a character sit on this object? (Surfaces only)
Size - How big is the object.
Standable - Can a character stand on this object? (Surfaces only)
StaticLocation - The name of the location of a static object.
StaticOrDynamic - Is the object Static or Dynamic?
Surface - Does the object have a surface that can support other objects.
SurfaceHold - How many tiny objects can fit on top of the object (Supporters only)
Wearable - Can a character wear this object?
Weight - How heavy is the object.
Worn - A list of all objects worn by the character
WornByWho - Key of the character who is wearing the object.
|<<< Group Functions||Main Page||Boolean Functions >>>|