Difference between revisions of "IFID"

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(Created page with "== What is an IFID? == IFID stands for '''I'''nteractive '''F'''iction '''Id'''entifier. It is a unique identifier for Interactive Fiction games, comparable with the ISBN system...")
 
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== What is an IFID? ==
 
== What is an IFID? ==
IFID stands for '''I'''nteractive '''F'''iction '''Id'''entifier.  It is a unique identifier for Interactive Fiction games, comparable with the ISBN system in books.  The IFID is defined by the [http://babel.ifarchive.org Treaty of Babel], and is common to all major IF systems.
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IFID is an acronym for '''I'''nteractive '''F'''iction '''Id'''entifier.  It is a unique identifier for Interactive Fiction games, comparable with the ISBN system in books.  The IFID is defined by the [http://babel.ifarchive.org Treaty of Babel], and is common to all major IF systems.
  
 
== How is an IFID created? ==
 
== How is an IFID created? ==

Revision as of 13:17, 24 November 2012

What is an IFID?

IFID is an acronym for Interactive Fiction Identifier. It is a unique identifier for Interactive Fiction games, comparable with the ISBN system in books. The IFID is defined by the Treaty of Babel, and is common to all major IF systems.

How is an IFID created?

ADRIFT automatically generates a new IFID whenever you create a new game. You can view the IFID by selecting Options > Bibliography. The IFID should remain consistent throughout the lifecycle of a game. If you publish newer versions of the same game, the IFID should remain constant - they are a permanent identifier for a released game.

Caution: ADRIFT will automatically generate a new IFID if you do a Save As from within Developer, rather than Save. This is because you are potentially creating a new version of the game that is forked from the original.