Getting Started

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You've installed Adrift, played a few games, and now your ready to write your first adrift game. So where do you start?

The ADRIFT 5 Developer

When you open the Adrift developer (dev500.exe for version 5.0) you are greeted with the following screen:

MainWindow.jpg

There are 4 main areas on the screen, toolbars & menu's at the top, a hierarchical list of Folders down the left side, a blank window titled 'Map' in the middle, and five small list boxes (Locations, Objects, Tasks, Characters & Events) along the bottom. Only one of these has anything in it, the Characters list contains the entry 'Player'.

CharactersPlayer.jpg

This represents the player character in the game and is the only pre-defined item in the game. We will need to create all of the rooms that your Adventure will be set in, and populate them with objects that the player can interact with.

In the Folders window you will notice a small triangle to the left of 'Standard Library': FoldersLib.jpg

When you click on it the folders contained within this folder will be shown or hidden. Double-clicking the name 'Standard Library' does the same. Leave it closed for the rest of this tutorial.

Close the 5 small windows using the red X in their top-right corner. Now double-click on the 'Locations' folder. The locations window has opened again.