Events
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Revision as of 23:32, 3 June 2011 by Campbell (Talk | contribs) (Created page with "Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at re...")
Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather.