Difference between revisions of "Events"

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<TABLE ALIGN=CENTER BORDER=1 WIDTH="50%"><TD WIDTH="33%" ALIGN=CENTER>[[Characters|<<< Characters]]</TD><TD WIDTH="34%" ALIGN=CENTER>[[Main_Page#The_Main_Items|Main_Page]]</TD><TD ALIGN=CENTER>[[Variables|Variables >>>]]</TD></TABLE>
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<TABLE ALIGN=CENTER BORDER=1 WIDTH="50%"><TD WIDTH="33%" ALIGN=CENTER>[[The Player Character|<<< The Player Character]]</TD><TD WIDTH="34%" ALIGN=CENTER>[[Main_Page#The_Main_Items|Main_Page]]</TD><TD ALIGN=CENTER>[[Variables|Variables >>>]]</TD></TABLE>

Revision as of 02:06, 21 February 2013

Events are basically triggers for making things happen at particular times, independently of what the Player is doing. For example, you may want a day-night cycle to occur at regular times, or a random event such as weather.



<<< The Player CharacterMain_PageVariables >>>