Difference between revisions of "ADRIFT 5 Wiki Manual"
From ADRIFT 5 Manual Wiki
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* [[Conversations with other characters]] | * [[Conversations with other characters]] | ||
* [[Clothing Slots]] - Preventing the player from wearing two hats at the same time | * [[Clothing Slots]] - Preventing the player from wearing two hats at the same time | ||
+ | * [[Creating Lock-Picked Doors]] | ||
== Advanced Tutorials == | == Advanced Tutorials == | ||
* [[Numbers, text & arrays]] | * [[Numbers, text & arrays]] | ||
* [[Choose Your Own Adventure]] | * [[Choose Your Own Adventure]] |
Revision as of 18:05, 6 September 2012
I am experimenting with the idea of creating the user manual as a Wiki. This makes it easy for me to add bits as I go along, plus others can contribute to the content in case I have not added enough detail. I don't know if this will become the final manual, or just a basis for it. - Campbell
Contents
User Guide
- Overview
- General Setup
- Running games
- ADRIFT 5 fundamentals
- Getting Started - Writing your first game
- Verbs and commands
- FAQ - Frequently Asked Questions
- ADRIFT Game Development FAQ
Introductory Tutorials
ADRIFT Reference
The Main Items
Items are the building blocks of an ADRIFT adventure. There are ten types of items in ADRIFT. These are:
User Interface
Dialogs
The Runner
Importing & Exporting
Functions and Expressions
Intermediate Tutorials
- "How do I...?" - A collection of short tutorials
- Adding a new command
- Climbing a Tree
- Character Walks
- Conversations with other characters
- Clothing Slots - Preventing the player from wearing two hats at the same time
- Creating Lock-Picked Doors