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CharacterPosition returns the position of the selected character, which will be one of "standing", "sitting" or "lying".


The "Character Position" property of the character has a drop-down list containing the three possible settings for this state-list property. Selecting one of these states determines which position will be returned by the CharacterPosition function.


How to use

This function simply returns the position of the character as a single word that can be inserted into text. No further functions can be appended to it.


  • Character7.CharacterPosition
The position of the specific character with the key "Character7".
  • %Player%.CharacterPosition
The position of the character being controled by the player.
  • %character%.CharacterPosition
The position of the referenced character in a task with a %character% reference.

<<< NameCharacter FunctionsCharacterProperName >>>