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  1. "How do I...?"
  2. %character%.CharEnters function
  3. %character%.CharExits function
  4. %character%.CharHereDesc function
  5. %character%.CharInsideWhat function
  6. %character%.CharOnWhat function
  7. %character%.CharOnWho function
  8. %character%.CharacterAtLocation function
  9. %character%.CharacterLocation function
  10. %character%.CharacterPosition
  11. %character%.CharacterPosition function
  12. %character%.CharacterProperName function
  13. %character%.Description function
  14. %character%.Descriptor function
  15. %character%.Gender function
  16. %character%.Held function
  17. %character%.Known function
  18. %character%.Location function
  19. %character%.MaxBulk function
  20. %character%.MaxWeight function
  21. %character%.Name function
  22. %character%.Parent function
  23. %character%.ProperName function
  24. %character%.ShowEnterExit function
  25. %character%.WornAndHeld function
  26. %character%.Worn function
  27. %location%.Exits function
  28. %location%.Objects function
  29. %object%.AtLocationGroup function
  30. %object%.AtLocation function
  31. %object%.Capacity function
  32. %object%.Children function
  33. %object%.Contents function
  34. %object%.Description function
  35. %object%.DynamicLocation function
  36. %object%.HeldByWho function
  37. %object%.InLocation function
  38. %object%.InsideWhat function
  39. %object%.ListDescriptionDynamic function
  40. %object%.ListDescription function
  41. %object%.LockKey function
  42. %object%.LockStatus function
  43. %object%.Name function
  44. %object%.OnWhat function
  45. %object%.OpenStatus function
  46. %object%.Parent function
  47. %object%.PartOfWhat function
  48. %object%.PartOfWho function
  49. %object%.ReadText function
  50. %object%.Size function
  51. %object%.StaticLocation function
  52. %object%.StaticOrDynamic function
  53. %object%.SurfaceHold function
  54. %object%.Weight function
  55. %object%.WornByWho function
  56. ADRIFT 5 Wiki Manual
  57. ADRIFT 5 fundamentals
  58. ADRIFT Game Development Tips
  59. A lock with TWO keys
  60. Actions
  61. Adding Characters
  62. Adding a new command
  63. Adjective
  64. Advanced mode
  65. Alternate Descriptions
  66. Article
  67. Boolean functions
  68. CYOA using locations
  69. CYOA using tasks
  70. Character (property type)
  71. Character Functions
  72. Character Name substitution
  73. Character Walks
  74. Character position
  75. Character proper name
  76. Characters
  77. Choose Your Own Adventure
  78. Chopping through a locked door with an axe
  79. Climbing a Tree
  80. Clothing Slots
  81. Comparison of ADRIFT 5 to ADRIFT 4
  82. Connecting locations using the Map
  83. Conversations with other characters
  84. Creating Libraries and Modules
  85. Demo Games
  86. Description (of character)
  87. Drawers and Cupboards
  88. Event Functions
  89. Events
  90. Executing sub-tasks
  91. Expressions
  92. FAQ - Frequently Asked Questions
  93. Folders
  94. Forms theme
  95. Functions
  96. Gender
  97. General Functions
  98. General Setup
  99. General item functions
  100. General tasks
  101. Getting Started
  102. Group Functions
  103. Groups/Classes
  104. Hints
  105. How tasks work
  106. IFID
  107. IFiction Record
  108. Icons
  109. Integer (property type)
  110. Introduction & End of Game
  111. Is this character known to the player
  112. Item functions
  113. Keeping Score
  114. Key
  115. Libraries and modules
  116. List of Item functions
  117. Location (property type)
  118. Location Functions
  119. Location group (property type)
  120. Locations
  121. Locked Doors
  122. Long Location Description
  123. Macros
  124. Map
  125. Menus
  126. Modules
  127. Multiple Page Maps
  128. Noun
  129. Object (property type)
  130. Object Functions
  131. Object is a supporter
  132. Object is drinkable
  133. Object is edible
  134. Object is wearable
  135. Object size
  136. Object weight
  137. Objects
  138. Options
  139. Overview
  140. Pickable Locks, or how to unlock doors without the right key
  141. Properties
  142. Refreshing the screen display when entering a location
  143. Restrictions
  144. Restrictions list
  145. Runner Menus and Toolbars
  146. Running games
  147. Saabie's Advanced add-ons
  148. Selection only (property type)
  149. Separate Inventories for files, keys and supplies
  150. Settings
  151. Short Location Description
  152. Shortcuts
  153. Simple mode
  154. Specific tasks
  155. Specifically exclude object from location descriptions
  156. Specifically list object in location descriptions
  157. State (property type)
  158. Synonym
  159. Syntax Highlighting
  160. System tasks
  161. Tasks
  162. Text (property type)
  163. Text Boxes
  164. Text Overrides
  165. The Player Character
  166. The Standard Library
  167. The command parser
  168. User functions
  169. Using an event to delay a poisons effect
  170. Using the Debugger
  171. Value (property type)
  172. Variables
  173. Verbs and commands
  174. Windows Executables
  175. Xenos time system library

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