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Showing below up to 100 results in range #1 to #100.

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  1. (hist) ‎The Standard Library ‎[29,335 bytes]
  2. (hist) ‎Verbs and commands ‎[22,807 bytes]
  3. (hist) ‎Text Boxes ‎[19,054 bytes]
  4. (hist) ‎Getting Started ‎[14,442 bytes]
  5. (hist) ‎Conversations with other characters ‎[14,136 bytes]
  6. (hist) ‎Characters ‎[14,115 bytes]
  7. (hist) ‎Actions ‎[13,292 bytes]
  8. (hist) ‎"How do I...?" ‎[12,924 bytes]
  9. (hist) ‎General Functions ‎[12,853 bytes]
  10. (hist) ‎Tasks ‎[12,436 bytes]
  11. (hist) ‎CYOA using tasks ‎[11,747 bytes]
  12. (hist) ‎Folders ‎[11,229 bytes]
  13. (hist) ‎Boolean functions ‎[11,181 bytes]
  14. (hist) ‎Group Functions ‎[11,131 bytes]
  15. (hist) ‎Objects ‎[11,101 bytes]
  16. (hist) ‎FAQ - Frequently Asked Questions ‎[10,707 bytes]
  17. (hist) ‎The command parser ‎[10,661 bytes]
  18. (hist) ‎General tasks ‎[10,527 bytes]
  19. (hist) ‎Object is a supporter ‎[10,164 bytes]
  20. (hist) ‎CYOA using locations ‎[9,767 bytes]
  21. (hist) ‎Locations ‎[9,173 bytes]
  22. (hist) ‎How tasks work ‎[9,057 bytes]
  23. (hist) ‎General item functions ‎[8,957 bytes]
  24. (hist) ‎Properties ‎[8,953 bytes]
  25. (hist) ‎Object Functions ‎[8,430 bytes]
  26. (hist) ‎ADRIFT Game Development Tips ‎[8,365 bytes]
  27. (hist) ‎Connecting locations using the Map ‎[8,270 bytes]
  28. (hist) ‎Specific tasks ‎[8,263 bytes]
  29. (hist) ‎Options ‎[8,070 bytes]
  30. (hist) ‎Locked Doors ‎[7,890 bytes]
  31. (hist) ‎Settings ‎[7,799 bytes]
  32. (hist) ‎Refreshing the screen display when entering a location ‎[7,753 bytes]
  33. (hist) ‎Character Functions ‎[7,555 bytes]
  34. (hist) ‎Executing sub-tasks ‎[7,513 bytes]
  35. (hist) ‎Creating Libraries and Modules ‎[7,298 bytes]
  36. (hist) ‎Events ‎[7,101 bytes]
  37. (hist) ‎Xenos time system library ‎[6,657 bytes]
  38. (hist) ‎Character Name substitution ‎[6,574 bytes]
  39. (hist) ‎Adding a new command ‎[6,553 bytes]
  40. (hist) ‎Clothing Slots ‎[6,498 bytes]
  41. (hist) ‎Climbing a Tree ‎[6,350 bytes]
  42. (hist) ‎Saabie's Advanced add-ons ‎[6,123 bytes]
  43. (hist) ‎Expressions ‎[5,809 bytes]
  44. (hist) ‎Restrictions ‎[5,562 bytes]
  45. (hist) ‎List of Item functions ‎[5,548 bytes]
  46. (hist) ‎Alternate Descriptions ‎[5,406 bytes]
  47. (hist) ‎A lock with TWO keys ‎[5,272 bytes]
  48. (hist) ‎Using the Debugger ‎[5,225 bytes]
  49. (hist) ‎Adding Characters ‎[5,086 bytes]
  50. (hist) ‎Item functions ‎[5,077 bytes]
  51. (hist) ‎%character%.Name function ‎[4,833 bytes]
  52. (hist) ‎Specifically list object in location descriptions ‎[4,800 bytes]
  53. (hist) ‎Specifically exclude object from location descriptions ‎[4,763 bytes]
  54. (hist) ‎Location Functions ‎[4,735 bytes]
  55. (hist) ‎Integer (property type) ‎[4,553 bytes]
  56. (hist) ‎Menus ‎[4,474 bytes]
  57. (hist) ‎Libraries and modules ‎[4,280 bytes]
  58. (hist) ‎Groups/Classes ‎[4,149 bytes]
  59. (hist) ‎Shortcuts ‎[4,116 bytes]
  60. (hist) ‎General Setup ‎[4,073 bytes]
  61. (hist) ‎Key ‎[3,904 bytes]
  62. (hist) ‎Variables ‎[3,856 bytes]
  63. (hist) ‎Character (property type) ‎[3,845 bytes]
  64. (hist) ‎ADRIFT 5 Wiki Manual ‎[3,800 bytes]
  65. (hist) ‎Text Overrides ‎[3,747 bytes]
  66. (hist) ‎Drawers and Cupboards ‎[3,729 bytes]
  67. (hist) ‎Character proper name ‎[3,690 bytes]
  68. (hist) ‎Selection only (property type) ‎[3,650 bytes]
  69. (hist) ‎User functions ‎[3,621 bytes]
  70. (hist) ‎Object is wearable ‎[3,610 bytes]
  71. (hist) ‎Comparison of ADRIFT 5 to ADRIFT 4 ‎[3,561 bytes]
  72. (hist) ‎Character Walks ‎[3,559 bytes]
  73. (hist) ‎Location (property type) ‎[3,408 bytes]
  74. (hist) ‎State (property type) ‎[3,407 bytes]
  75. (hist) ‎Object (property type) ‎[3,401 bytes]
  76. (hist) ‎Chopping through a locked door with an axe ‎[3,326 bytes]
  77. (hist) ‎The Player Character ‎[3,322 bytes]
  78. (hist) ‎Location group (property type) ‎[3,313 bytes]
  79. (hist) ‎ADRIFT 5 fundamentals ‎[3,180 bytes]
  80. (hist) ‎Overview ‎[3,175 bytes]
  81. (hist) ‎Running games ‎[3,136 bytes]
  82. (hist) ‎Object weight ‎[3,054 bytes]
  83. (hist) ‎Map ‎[3,037 bytes]
  84. (hist) ‎Object size ‎[3,025 bytes]
  85. (hist) ‎%character%.CharacterAtLocation function ‎[3,015 bytes]
  86. (hist) ‎Keeping Score ‎[2,998 bytes]
  87. (hist) ‎%object%.InLocation function ‎[2,939 bytes]
  88. (hist) ‎%character%.Location function ‎[2,879 bytes]
  89. (hist) ‎Using an event to delay a poisons effect ‎[2,865 bytes]
  90. (hist) ‎Text (property type) ‎[2,832 bytes]
  91. (hist) ‎Is this character known to the player ‎[2,820 bytes]
  92. (hist) ‎Runner Menus and Toolbars ‎[2,747 bytes]
  93. (hist) ‎Introduction & End of Game ‎[2,745 bytes]
  94. (hist) ‎%character%.MaxWeight function ‎[2,719 bytes]
  95. (hist) ‎%object%.Name function ‎[2,707 bytes]
  96. (hist) ‎%character%.MaxBulk function ‎[2,641 bytes]
  97. (hist) ‎Value (property type) ‎[2,627 bytes]
  98. (hist) ‎Multiple Page Maps ‎[2,565 bytes]
  99. (hist) ‎%object%.Capacity function ‎[2,543 bytes]
  100. (hist) ‎Macros ‎[2,517 bytes]

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